When it comes to licensing and promotion, George Lucas has never been shy. After completing Star Wars: A New Hope in 1977, the writer/director spent considerable time and effort fine-tuning the subsequent marketing assault. Toys, books, lunchboxes and an R2-D2 spatula all appeared, some of them taking a side-step away from the main characters of the movies, creating their own stories, heroes and villains; some of them taking those familiar characters and putting them in unfamiliar settings.
Now, almost 40 years since the release of A New Hope, we finally have a cinematic Star Wars spin-off in Rogue One. Video games have long retained this tradition; the Star Wars universe contains such scope for extracurricular adventures, that it would have seemed churlish not to explore them. And explore them developers have, bolting on the characters from the sci-fi epic to whatever type of game they could label, package, promote and sell, usually creating new characters and worlds in the process. Here’s some of the best – and worst – of Star Wars spin-off games from history.
shout>Platforms: Amstrad, ZX Spectrum, Commodore 64