The English sailor who inspired Nioh’s samurai star

Nioh, Koei Tecmo’s excellent PlayStation 4 action game, stars William, a blonde-haired westerner who arrives in a fictionalised version of feudal Japan on the hunt for an enemy. There, he is trained in combat so that he can defeat Edward Kelley, another westerner who is driving the war in Japan using his dark abilities.

In the game, the government of Queen Elizabeth I wants to secure victory over Spain by obtaining Amrita, a mystical golden stone found in Japan. Edward Kelly is also after this.

It turns out both Nioh characters William and Edward Kelley are based on real world historical figures, one of whom made a big splash in Japan hundreds of years ago.

Watch: Chris plays Resident Evil 4 for the first time

With Resident Evil 7 tantalisingly close to launch, now seems like a pretty good time to reflect on the highs – and lows of the beloved franchise. Or, if you’re Aoife Wilson, now is the time to find out which Resident Evil games Chris hasn’t played and then force him to experience them for the first time on camera.

In this week’s episode of Late to the Party, then, we’re off to Spain in search of the President’s daughter. You can find out what Chris thought of Resident Evil 4 in the video below. Fair warning, there’s also a fairly involved conversation as to whether or not the merchant is a flasher.

If you have any fond memories of Resident Evil 4, feel free to share them in the comments below. I, for one, remember being pretty terrified of the possessed villagers. I certainly don’t recall Resi 4 being quite so brown, though…

Some guy visited a typewriter museum and some other guys made a game about keyboards

Hello! Eurogamer’s typewriter correspondent here. I’m just about over Hanks’
now, so I have two new items to discuss.

The first is , sent to me by Nathan Ditum in the dead of night. He is mysterious like that. The thread’s lovely and you should read it. Short version: man visits typewriter museum in Spain and loses it. You will lose it too! Typewriters for printing music! Typewriters with wooden space bars! Typewriters that type the Moon System of Embossed Reading! (Bit of a Brighton connection to that one.) I hope Hanx gets to visit.

At the same time, here’s , a lovely indie that urges you to put aside your controllers, your mice, your VR headsets – like you bought one anyway, right? – and return to the good old QWERTY. So rich! So filled with untapped potential for tapping away.

When it comes to Spain, I kind of wish Civ 6 had chosen a different Philip

Sid Meier’s Civilization games are brilliant for learning about historical figures. Historical figures such as Pedro II of Brazil, say, who had passed me by before Civ 5’s Brave New World expansion introduced us, and who turned out to be a man who was seriously missing from my life. Gentle and rather sad, Pedro II never really wanted to be ruler, but he still aced it if you ask me: he abolished slavery and – this is a recent discovery of mine – he was close friends with Jean-Martin Charcot, the father of modern neurology. How close were they? Let’s just put it this way: he gave Charcot a pet monkey called Rosalie. They were at the monkey-exchanging level of friendship. I would know none of this if it wasn’t for Civ 5’s prompting.

Pedro II is still there for Civ 6 – thank God – but there are changes elsewhere in the roster. Take Spain, for example. Isabella is out and Philip II is back. This makes total sense. Philip II ruled Spain during the height of its Golden Age. The empire was vast and intimidating, with territories, Wikipedia informs me, on every continent then known to the Europeans. More Wiki goodness: “The expression, “the empire on which the sun never sets,” was coined during Philip’s time to reflect the extent of his dominion.”

There are plenty of other good reasons for choosing Philip II. He was the guy behind the Spanish Armada, so he’s good value from a greatest historical hits perspective. He was also a religious force to be reckoned with, an absolute zealot for Catholicism. This is where he seems to fit into Civ 6, I gather. Under Philip II, Spain is a religious powerhouse. It has a Treasure Fleet ability that allows it to get a boost from trade routes, but elsewhere it’s God all the way: a combat bonus when fighting against players of other religions, a Conquistador unit that, amongst other things, forces captured cities to automatically convert to Spain’s religion if he’s in an adjacent hex. Then there’s the Mission building, a unique improvement that produces faith, and produces faith even more aggressively if it’s built on a different continent. Religion and conquest come together rather neatly under Philip II: a devout expansionist. Perfect for Civ.

Fatherhood isn’t the shortcut to emotional complexity games wish it was

This year’s E3 was a river of dads, and I am unhappy about it. (I did wonder briefly about the appropriate collective noun for dads: a Wickes, a Touchline, or, for us kids of divorce, an Absence? Just kidding, Dad – and I hope Spain is treating you well).

Clearly there are no unresolved emotional issues at play here – so what’s my problem? As an actual dad myself with real children I am not against dads, as a group. They are Fine, if solitude isn’t an option. But given their baggage and patriarchal demagoguery, do they belong as a pronounced theme in games as diverse as God Of War, Dishonored 2 and Death Stranding? This is what I am skeptical about, and why I think we should ask these dads the same questions we should regularly ask all dads: What are you doing? Why are you here? And why do you all look so tired?

Regis Lucis Caelum 113 has a very good answer to this last question. The father of Final Fantasy 15’s playable hero Noctis, and the anxious star of its associated animated feature, Kingslaive, dear Lucis has got the usual set of worries – he’s protector of a magical kingdom, his son is supposed to be saving the world but is actually on a road trip that looks like a remake of The Hangover featuring catalogue models, and he’s ageing at an accelerated rate because he’s using his life energy to maintain a force field generated by a supernatural crystal (that’s why he’s tired, kids. That’s why daddy is tired). He’s waylaid by responsibility, faced with impossible problems, and, on the big screen, he’s played by that poignantly crumpled embodiment of doomed care, Sean Bean. He is, as far as this list goes, a pretty regular, blue jeans and TalkSport kinda dad.