Watch Super Mario Odyssey’s trailer remade in GTA IV

Nintendo shocked us all when it revealed its plan to – or a close approximation of it anyway – with its upcoming Switch adventure Super Mario Odyssey. Given that it’s set in a slightly Nintendo-ised version of New York, Grand Theft Auto 4 fan has re-imagined this family affair as a gritty tale of Mario’s brushes with the law, gravity, booze, and automobile theft.

Indeed this version of Super Mario Odyssey lacks the , and this taller rendition of Mario looks less charming than his portly pint-sized counterpart, but that only makes them feel more at home in the Big Apple, where folks in giant plush knock-off mascot costumes aren’t a particularly unusual sight.

Still, it’s less terrifying than the live-action , amirite?

Super Mario Odyssey revealed, due this “holiday season”

Nintendo has revealed its first major Mario adventure for Nintendo Switch, Super Mario Odyssey.

Due this “holiday season”, Super Mario Odyssey will see Mario emerge from the Mushroom Kingdom and into the real world. The trailer showed sections where he’s scaling New York like a certain spider-powered man.

Mario will be equipped with a sentient hat this time around, one with eyes that can be used as a makeshift platform.

Modders are putting Liberty City inside Grand Theft Auto 5

A group of ambitious modders are working to put Liberty City inside Grand Theft Auto 5.

Liberty City is a fictional recreation of New York, and was the setting for Grand Theft Auto 3 and 4.

The mod is the work of the people behind modding tool OpenIV, who said in a post on that Liberty City will not replace Los Santos or Blaine County, but will appear across the sea. You can see how this looks in the teaser video, below. The idea is you can fly between the regular Los Santos map and GTA 4’s Liberty City map.

Nintendo announces US Legend of Zelda live puzzle escape game

The Legend of Zelda is being turned into a live action escape game – in North America, at least.

Titled as , the experience has been created by Nintendo and escape-the-room game company Scrap to tour the US in spring 2017.

Eight cities across the US will host the game from the beginning of next year: Los Angeles, San Francisco, Chicago, Seattle, San Diego, Phoenix, Houston and New York.

Street Fighter 5’s stages just got a lot better

Capcom just put out a big update for Street Fighter 5 and now the stages are a lot more fun.

Previously, only one of the stages in the fighting game featured a transition and K.O. sequences. Now, all the launch stages feature K.O. sequences, and two include a transition.

Highlights include a massive hotdog landing on your opponent’s head, knocking your opponent into a bank on the destroyed New York stage and getting to wear things, such as a bearskin and a bunch of bananas.

Every PlayStation 4 to be made HDR capable via a patch

The focus at Sony’s PlayStation Meeting event in New York is on PlayStation 4 Pro, but it’s not the only Sony console that will be able to use the capabilities of the latest TV sets.

At the event, PlayStation boss Andrew House revealed that all PS4s will gain the ability to support the High Dynamic Range (HDR) colour capabilities of some UHD, or 4K, TVs. HDR support will be added to PS4 via a system update next week.

Previously, the only console with HDR capabilities has been the recently released Xbox One S from Microsoft. It can play UHD Blu-ray discs, which use HDR, and HDR is coming to some games, including this month’s Forza Horizon 3.

It looks like you can glitch Pokémon Go gyms using eggs

Pokémon Go players have found a way to permanently win a gym for themselves – by placing an egg in the location instead of a Pokémon.

Numerous gyms in the New York area have been claimed by people using the exploit, users report.

A gym with an egg placed in it instead of a Pokémon cannot be fought or won back.

PlayStation 4K reveal date set for 7th September

PlayStation 4K will finally be unveiled on 7th September at a special event in New York.

We’ll be reporting live – the action will kick off at 3pm local time – so 8pm back here in the UK.

Sony’s invitations for the event, which is titled “PlayStation Meeting”, simply promise “details about the PlayStation business” but PS4K’s reveal is long overdue.

Robin Hunicke’s extraordinary journey

For one summer in the mid-2000s, a not insignificant portion of the game designer Robin Hunicke’s day involved placing a Nintendo Wii disc into an envelope and posting it to Stephen Spielberg’s boat. Spielberg was on holiday at the time, taking a break with his family from sweltering Los Angeles and production work on the film adaptation of Herge’s TinTin. There was no time to break from Hunicke’s game BoomBlox, however, whose deadline was approaching. Besides, Spielberg’s original idea for the game – a kind of anti-Jenga involving knocking down towers of blocks – came about because he wanted a non-violent game to play with his children. He was happy to receive builds through the mail while on holiday, where his kids could pitch in with the feedback.

Hunicke’s path to this moment was unorthodox and unexpected. She grew up near the mountains in Saratoga Springs, New York, close to Vermont. Her mother taught maths and weaved. Her father was a nuclear engineer. They lived on a street alongside 20 or so other families, all with children of similar ages. In the summer Hunicke and her friends would build forts in the forest, and race twig boats in the frothing river. In the winter there were board-games and NES. It was a playful, often idyllic childhood, she recalls. Each summer during high school, Hunicke would be sent to art camp, where she’d paint and build.

One year Hunicke and her father built a grandfather clock. It had been, rather befittingly, her grandfather’s project originally. He built the base from African red hardwood then, upon realising the scale of the job, shipped the materials to his son and granddaughter to finish. Hunicke’s father ordered the clock mechanism from Germany. The finished clock still lives at her father’s house. Every time she returns home she listen to the rounded tock of the mechanism. “It fills me with joy,” she says. “I love the experience of seeing something you’ve made come to life.”

Rockstar’s The Warriors come out to play-ay on PS4

isn’t the only Rockstar game getting backwards compatibility this week, as the GTA developer’s adaptation of The Warriors is as a PS2 Classic.

Priced at £11.99 / $14.99, this 2005 brawler adaptation of Walter Hill’s cult classic 1979 movie (itself an adaptation of Sol Yurick’s 1965 novel) follows the exploits of a fashionable street gang as they bop their way from Central Park to Coney Island with every gang in New York out for their blood after they were erroneously accused of assassinating the only man capable of uniting every gang in the city.

Former Eurogamer’s writer and film snob Ellie Gibson loved Rockstar’s take on the license. “What with the authentic soundtrack, ace voice acting, utter faithfulness to the source material and varied, well-designed gameplay, The Warriors is simply a great movie tie-in,” she stated in her .