EGX 2016 to host world first hands-on with Dishonored 2

The latest news from our desk-buddies on the Gamer Network events team is that EGX 2016 will host the worldwide debut, in playable form, of Arkane’s Dishonored 2. The show, which takes places at NEC Birmingham in a couple of weeks’ time, will mark the first time anywhere that members of the public will be able to get their hands on the game.

I can report that they’re looking pretty smug about it, and so they should. Dishonored was a wicked slice of steampunk stealth action, and its sequel looks good; we named it as one of our , and Aoife had an illuminating chat about it with director Harvey Smith at Gamescom a few weeks ago – check out the video below. Oh, and for a chance to win a queue-jump pass for the game, .

Dishonored 2 joins a rapidly lengthening at EGX 2016 – other notable recent additions to the line-up include Titanfall 2 (which is also looking like a good time, by the way) and FIFA 17. Here are a few edited highlights:

Watch: We chat Dishonored 2 with director Harvey Smith

Gamescom appointments are, by and large, a hurried affair. Get in, ask questions, get out, write up. Everyone, from developers to journalists to exhibitors, has a harried look in their eye and half a mind on where their next caffeinated beverage is coming from. So, sometimes it’s nice to get a chance to sit down in an air-conditioned room and have a slightly longer, more relaxed chat about a game you’re genuinely looking forward to playing. In this case, it’s Dishonored 2, and I spoke to co-creative director Harvey Smith about, well, pretty much everything to do with the game, to be honest. The thought processes that led to the sequel, the reasoning behind having Emily and Corvo as dual (but not intersecting) protagonists, the nightmare that is designing levels that can be played not only with different sets of powers but also no powers at all, and certain incidents that may or may not involve drowning chambermaids.

It’s a long chat, but an interesting one if you have the time. It’s also funny listening to Smith talk about his experiences with the original Thief and the pleasures of discovering the ‘rules’ of an in-game world – I had the exact same experiences with the original Dishonored. Hands up if you got cheated out of the Clean Hands trophy for leaving an unconscious body somewhere the rats could get to it.

What’s your #BestBrexitGame?

We’re leaving the European Union, and the video game community has reacted in the best way possible: they’ve created a Twitter hashtag.

From what I can tell, #BestBrexitGame was kicked off by Harvey Smith, co-creative director at Dishonored developer Arkane Studios, with the following good shout: Sir, You are Being Hunted.

But there have been some solid suggestions since. Here are a handful of my favourites:

Dishonored 2’s first gameplay revealed

Dishonored 2’s first gameplay footage has been revealed at Bethesda’s E3 press conference tonight.

Creative director Harvey Smith showed us several minutes of gameplay. This sequel is set 15 years after the original game and lets players choose between two playable leads: series stalwart Corvo and his former charge, the Empress’ daughter Emily Kaldwin.

The gameplay demo shows us a host of new powers like a Mesmerise spell that distracts enemies, a telekinesis power that pulls people and objects towards you, and a Domino power that makes it so various enemies share the same fate. Knock out one of them and they’ll all lose consciousness.