Zachtronics’ new game Shenzen I/O promises the joys and frustrations of engineering

Is there a greater genius than Zachary Barth working in games right now? I can’t think of one.

Barth, and his company Zachtronics, make puzzle games with an engineering bent. Games like
and , which is all about programming. Now he’s announced
, named after China’s electronics capital, and it looks absolutely amazing.

Shenzen I/O will launch on 6th October – on Early Access, naturally. “Engineering is hard!” enthuses the blurb. What a pitch!

Overwatch has over 15m players worldwide

Overwatch has accumulated 15m players globally since its launch on 24th May.

Activision Blizzard made the reveal in its latest financial report, where it noted that Overwatch bested Diablo 3 as the fastest-selling PC game in China, and it’s currently the most popular online game in Korea with it taking up a roughly 30 per cent share of playtime in Korean Internet Game Rooms.

The publisher further noted that players have spent a cumulative 500m hours playing Overwatch.

Splatoon gets an unofficial mobile port in China

Splatoon has been ported to mobile devices in China… only this isn’t Nintendo’s doing.

As spotted by Twitter user and video game analyst , the Android title doesn’t just steal Splatoon’s premise, it rips off all the game’s art, music and level design. Seriously, here’s a .

How is this possible? And why hasn’t anything been done about it?

Warcraft most successful game-film, Duncan Jones up for a sequel

The Warcraft movie hasn’t Thralled critics but it’s doing the business globally – and director Duncan Jones is up for a sequel if it comes to it.

Globally the Warcraft movie has made $377.6m, reported , and more than $200m of that in China. That makes Warcraft the most commercially successful video-game film ever, beating previous champion Prince of Persia: The Sands of Time ($336m), which starred Jake Gyllenhaal’s muscular torso.
The Angry Birds film, meanwhile – which I’ve watched and it isn’t great – has made $327m.

Duncan Jones was congratulated about the numbers and quizzed on Twitter about a possible Warcraft sequel. “If it becomes an option, I’d love to,” . “Don’t think we are quite there yet, but on the way, and doing good,” . “I’m desperate to do Taurens. We’ll just have to wait and see if we get the chance,” .

Warcraft movie trumps Star Wars: Force Awakens in China

The Duncan Jones Warcraft movie may be on course to flop in America (where it opens 10th June) but in China it’s bigger than Star Wars: The Force Awakens – it’s massive! Perhaps we’ll see sequels after all.

The Warcraft movie made around $47m in one day in China, whereas it’s on track to make just $25m at its opening in America, according to . Star Wars: The Force Awakens apparently made between $30-$33m in China in a day.

The last time something like this – but not as big – apparently happened was with Terminator: Genisys, which tanked in the US and made less than $100m all-in-all, but made more than $400m worldwide – and around half of it from China. As it stands, Warcraft should be even bigger. Duncan Jones’ film cost $160m to make.

Face-Off: Dangerous Golf

Combining classic score-driven gameplay with next-generation physics, Dangerous Golf offers a unique blend of old and new ideas that have almost nothing to do with actual golf. At its core, you’ll spend most of your time guiding a flaming golf ball around in slow motion while smashing everything in the environment for points. Yes, it’s a simple concept but one that truly comes alive thanks to its robust physics engine and challenging gameplay.

Each level focuses on a single room littered with all manner of objects, gadgets and furniture. Objects placed throughout the level are each assigned pre-defined physics properties designed to enable some explosive situations. Realistic physics are nothing new, but the sheer number of objects present in any given scene combined with the complexity of the interactions is what comes to define this game.

Wood splinters, glass shatters, and cloth burns. It may not always behave realistically, but the results are always entertaining. You could, for instance, have a multi-layered serving cart with bottles of champagne stacked on top while a collection of fine china rests on the bottom shelf. Each of these items are stacked together until your flaming golf ball makes its way onto the cart. The direction and force of impact are taken into account in order to determine break points, reactions, and velocity. The resulting debris, then, can start a chain reaction with surrounding objects to further increase your score.

Four-year-old Resident Evil PR stunt fuels Chinese government denial

Eurogamer noticed an increased number of readers to a four-year-old news story today. The article was about a Capcom PR stunt promoting Resident Evil by setting up a with graphic sculptures of supposedly human meat. Now, nearly four years later, it looks like those images have sparked a rumour so widespread that the Chinese government had to issue a statement.

It all started when we discovered this story about a rumour that China was exporting cans of human meat to African supermarkets. A by Barbara Akosua Aboagye made the allegation using a Eurogamer image of Capcom’s 2012 Resi installation as proof of this dire practice.

The post was shared over 26k times and South African outlets Msanzi Live and Daily Post suggested that this was China’s way of dealing with a lack of space to bury its dead.

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