Oculus discovers platform exclusives won’t wash with the VR community

HTC Vive owners rejoice: at the end of last week, Oculus, manufacturers of the rival VR headset Rift, removed the hardware check that prevents games exclusive to the Oculus platform from being played on anything other than a Rift.

The check was originally introduced to prevent Vive owners from using an app called Revive that allowed them to access the Oculus store and frontend, and play Oculus games, on their HTC headsets. Revive doesn’t enable piracy; you still have to pay for the games. But Oculus has invested a lot in acquiring the most impressive exclusive software library of any of the virtual reality platforms, and it wasn’t happy. “This is hack, and we don’t condone it,” .

In mid-May, the Facebook-owned firm implemented the hardware check in a system update to cut off Revive use – meaning Vive owners who had paid for Oculus games could no longer play them. But now, a month later, Oculus has lifted the restriction. Reports circulated on Friday that the check was gone. “I’ve only just tested this and I’m still in disbelief, but it looks like Oculus removed the headset check from the DRM in Oculus Runtime 1.5,” .

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