Face-Off: Forza Horizon 3

Could this be our first look at how Xbox One titles will look on next year’s Project Scorpio? Forza Horizon 3 represents a fascinating balance between looking good and running well on current generation console hardware while at the same time scaling up to provide an improved experience on high-end kit. Combined with the cross-platform nature of the new Play Anywhere system, what’s clear is that Microsoft is laying the foundations for Scorpio’s arrival right now – and it looks great.

It helps that the Forza Horizon engine is so solid to begin with, to the point where it looks so good at 1080p, you can’t help but wonder whether we actually need a new wave of consoles at all. If there was one takeaway from this year’s E3, it was that the first party wares from both Microsoft and Sony are punching seriously above their weight, compared to the outputs we’ve seen from equivalent PC kit.

Forza Horizon 3 builds upon the key technical successes of its predecessor and retains the superb image quality – 4x MSAA on a console title is virtually unheard of these days – while ramping up the environmental detail to new levels. It also goes without saying that the car modelling is exceptional, and though enhancements vary from vehicle to vehicle, the PC version does offer the ability to run more detailed in-game models, adding further to the spectacle.