Steam users warned after profile exploit discovered

Steam users have today been warned to be careful browsing Steam – an XSS exploit has been discovered which could threaten your account’s security.

The issue’s existence was made public by a mod on Steam’s official , and has also confirmed the exploit to be worth taking note of – at least until Valve wakes up and fixes it.

Steam users are warned to be careful opening any profile pages on the service, and to ignore any suspicious links.

Watch: Ian tries to stay alive in the PS4 port of How to Survive 2

Zombie survival games are ten a penny on PC, but on console there are slimmer pickings. This is especially true when it comes to zombie survival games that offer co-operative multiplayer.

Shambling along to help plug that hole is the console port of How to Survive 2, the sequel to 2013’s How to Survive which has been out in Early Access on the PC since October 2015.

I’ll be diving into the game pretty much blind, but I do know it differs quite a lot from the first, very story-driven game. The top-down perspective remains the same, but the open world seems to have been replaced by linear fetch quests and detailed base building and crafting mechanics.

Watch: Johnny and Ian get doubly disappointed by Double Dragon 4

Some of my earliest and fondest gaming memories revolve around playing the Double Dragon games with my brother.

I vividly remember unwrapping the Spectrum +3 disk version of Double Dragon 2 for Christmas in 1998 for instance, and then a year later we wasted countless hours of our lives on the vastly different NES version of the same game.

That’s why, when Double Dragon 4 was announced late last year, I got a little bit excited. Visually it’s identical to the NES version of Double Dragon 2, with sprites and even graphical glitches lifted straight from the 8-bit era.

Playground Games opening new studio for non-racing title

Playground Games, the Leamington Spa-based developer behind the outstanding Forza Horizon series, is opening a new studio to build an open world game that’s outside of the racing genre.

“Opening another studio is something we’ve been talking about for a good few years, but we’ve been keen not to rush into it,” “It’s a great opportunity for us to test ourselves in a different genre.”

Founded in 2010 by a team of veterans from studios such as Codemasters, Bizarre Creations and Criterion Games, Playground Games has developed three Forza Horizon titles in partnership with Microsoft. The studio is independent, however, and as yet has nothing to announce on what platforms its new project will be coming to. It will mark a new challenge for a developer that’s previously worked exclusively in the racing genre.

WoW Tokens can now be traded for Balance, spendable in other Blizzard games

World of Warcraft WoW Tokens can now be redeemed for a brand new currency called Balance, which can be spent in other Blizzard games. You can use your Balance to buy a loot box in Overwatch, for example – it’s already one of the drop-down payment options.

Each WoW Token earns $15 Balance (region dependent). Remember, each WoW Token costs $20 if bought with real-money from Blizzard. The other way of getting one is through the in-game Auction House, paying in-game gold.

In other words, WoW Tokens are something to spend an amassed World of Warcraft fortune on, and in return, time-poor players get a stack of in-game gold – a legitimate way of buying gold.

Konami tries to explain the R in Super Bomberman R

Classic arcade series Bomberman is set to return on Nintendo Switch in a new installment named Super Bomberman R. But what does that R stand for?

Even developer Konami seems a little unsure.

Responding to fans on the official Bomberman , a Konami spokesperson gave not one, not two, but three possible suggestions for the R’s meaning.

Broken dragons: In praise of Morrowind, a game about game design

The appeal of Morrowind for a first-time player today is surely that of getting lost. The game’s once-breathtaking Gamebryo engine may creak with age, and its brittle, RNG-heavy combat may seem relentlessly archaic, but Morrowind’s relative shortage of navigational aids now feels positively radical.

Most currently prospering open world RPGs are littered with waypoints and breadcrumb trails, their treasures and secrets tagged for consumption once you’ve accosted the relevant NPC. Approach somebody about a quest in Morrowind, by contrast, and you’ll be handed a list of directions. There are no omni-visible floating diamond icons, no distance-to-arrival readouts – just a series of landmarks and turnings, scribbled down in your increasingly unwieldy journal. Returned to after a decade’s worth of Assassin’s Creed and Far Cry, it’s all rather terrifying, like sobering up in the middle of a busy motorway.

The directions aren’t even universally reliable, or exact. Sometimes you have little to go on beyond the name of a region – there’s a mission to locate somebody near Red Mountain that plays out like a Hunter Thompson rewrite of Christ roaming the wilderness, in which you fend off while combing the dunes for your quarry. Due to be remastered this summer as an expansion for The Elder Scrolls Online, Morrowind isn’t a particularly large or impenetrable world – its roads well-signposted, its towns clustered close together – but having to actually look for the place you’re looking for is invigorating, a show of faith in both the player’s patience and the environment’s intelligibility. And my, what an environment to get lost in – with its balding purple hills that reveal themselves to be enormous toadstools on closer inspection, its Dunmer citadels that evoke the stepped sandstone mounds of Angkor Wat.

YouTuber pleads guilty to FIFA gambling charges

High-profile British YouTuber Craig “Nepenthez” Douglas has plead guilty to offenses under the UK Gambling Act.

Douglas, 32, and business partner Dylan Rigby, 33, were in court today to change their pleas – both had of promoting a lottery, advertising unlawful gambling and inviting children to gamble (as reported by ).

The case, which is still ongoing, is the first in UK legal history to centre on a gambling website connected to a video game.

Drawn to Death pencils in April release date

Stylised hero shooter Drawn to Death will drop onto the PlayStation Store on 4th April.

A cel-shaded take on the popular genre, it mixes four-player fighting with Biro-designed visuals like something out of an ’80s pop video.

Drawn to Death is the next game from David Jaffe – known for his work on God of War and Twisted Metal – and the first for his new indie team.

Let’s take a look inside Nintendo’s Zelda: Breath of the Wild wrap party

It’s not every day Nintendo finishes a new Zelda game – and it’s not every day we get to see a gathering of staff from within the famously private company getting together to have a bit of a celebration.

And why not? After a mammoth five years of development work, Zelda: Breath of the Wild is now complete.

The photo below comes from Zelda’s wrap party, held at a hotel nearby Nintendo’s Kyoto headquarters last Friday.