How does Overwatch run on budget PCs?

Just how does Overwatch fare running on lower-end PCs? The good news is Blizzard has extremely good form in PC optimisation to date – and whether it’s World of Warcraft or Starcraft 2, it’s always offered graphics settings to cater to a wide spectrum of setups. It’s an important topic for those without a top-of-the-line machine, who still look for solid 60fps performance in Blizzard’s new shooter. Thankfully, to ensure as many people can play as possible, Overwatch adapts very capably to a range of cheaper graphics cards and CPUs.

Take our budget PC as an example. Our test below uses a Core i3 4130 processor, 16GB of RAM and an overclocked GTX 750 Ti (a graphics card that currently costs under £90). It’s by no means an exhaustively powerful machine, and yet on medium settings it plays at between 60-90fps, making for an experience that could potentially be locked at a smooth 60fps. We’re targeting 1080p resolution in this case, with all settings manually forced to medium, scaling set to 100%, and only texture filtering pushed out to the epic preset.

The GTX 750 Ti holds up convincingly, though we have given it a boost to help it along. We’ve resorted to a slight overclock on our stock card using MSI’s free Afterburner utility, bumping its core clock up by 200MHz and memory by 400MHz. This card is often sold with a factory overclock anyway, giving it performance gains out of the box over the standard Nvidia unit. However, with or without this extra push on clock speeds, it’s an impressive turnout at 60fps, and those on comparable cards can take confidence in the results.

Pro Evolution Soccer 2017 is a slower, more considered spin on Konami’s series

The first surprise, perhaps, is that Konami is still actively making big budget console titles. Pro Evolution Soccer 2017 isn’t a new Pachinko machine – it’s a proper, bona fide video game. It’s a very good one, too, as you might have expected if you’ve been paying attention to PES’s return to grace in recent years, topped off in in 2016 with arguably the most exquisite PES yet, even if it it was let down slightly by its stunted roster updates that saw it lag behind its competition even as it trumped it in most other areas.

The second surprise is how slow this new Pro Evolution Soccer feels. The last few PES games have, in my hands at least, offered a faster, more frenetic brand of football, alongside the exceptional level of fluidity that’s also been offered. Pro Evolution Soccer 2017, on the other hand, feels much, much more considered. The free flowing football that’s marked out recent games, and the sense of brilliant unpredictability and near infinite possibility engendered by PES’s current philosophy, are all still very much present. It’s just that what once ran like so much fizzy pop, bubbling and bursting all over the pitch, has now thickened to a sweet molasses.

After just over an hour’s play I’m still not entirely sure it’s to my taste, but you can never jump to conclusions after a quick sampler of games like these. Playing to feet feels like it’s encouraged more thanks to a new emphasis on first-touch, while goals are harder to come by through design (PES brand manager Adam Bhatti says there’ll be no more 6-6 draws like we saw in last year’s game – I’m too embarrassed to admit I’ve gone whole afternoons with the game happy with the brace of goals I’d bundled in off wayward shins), with vastly improved keepers quicker to pounce on follow-up shots.

Minecraft will no longer allow companies to promote products in-game

Minecraft developer Mojang is cracking down on the sorts of creations people erect in its procedurally-generated sandbox. The gist is that people can still make whatever they want, unless it’s specifically to promote an unrelated product. That’s now against the user guidelines.

“We want to empower our community to make money from their creativity, but we’re not happy when the selling of an unrelated product becomes the purpose of a Minecraft mod or server,” said Mojang’s director of creative communications, Owen Hill, in a .

As things were, corporations could market products like restaurants, bands, or films by making promotional materials in Minecraft. Even more divisive, politicians could use Minecraft materials in their campaign.

Minecraft: Story Mode Episode 6 is due next week

Minecraft: Story Mode’s next episode, A Portal to Mystery, is due on 7th June for PC, Mac, PS4, PS3, Xbox One, and Xbox 360 along with iOS and Android platforms.

The first season of Minecraft: Story Mode wrapped up in late March with Episode 5: Order Up. But developer Telltale decided to that can be purchased individually for $4.99 or as a Season Pass for $14.99 (or your local equivalent).

This latest episode will follow Jesse and the gang as they find themselves in a world overrun with zombies, so they make like Jill Valentine and take shelter in a mansion.

Minecraft will no longer allow company creations promoting unrelated products

Minecraft developer Mojang is cracking down on the sorts of creations people erect in its procedurally-generated sandbox. The gist is that people can still make whatever they want, unless it’s specifically to promote an unrelated product. That’s now against the user guidelines.

“We want to empower our community to make money from their creativity, but we’re not happy when the selling of an unrelated product becomes the purpose of a Minecraft mod or server,” said Mojang’s director of creative communications, Owen Hill, in a .

As things were, corporations could market products like restaurants, bands, or films by making promotional materials in Minecraft. Even more divisive, politicians could use Minecraft materials in their campaign.

Doom’s soundtrack contains satanic Easter eggs

Id Software’s new Doom reboot really hearkens back to the good old days of gaming with its swift movement and brazen dismissal of reloading as a concept, and here’s yet another way Doom feels like an “edgy” 90s adventure: The soundtrack contains hidden satanic imagery.

As outlined in the following video by YouTuber (via ), the song Cyberdemon encodes the number 666 and images of pentagrams in its frequencies.

In another video, below, YouTuber runs Cyberdemon through spectogram software iZotope RX 5 and the results are impressive.

PlayStation Plus’ June freebies include Gone Home and NBA 2K16

PlayStation Plus’ Instant Game Collection for June includes PS4 titles Gone Home and NBA 2K16.

PS3 players will receive the episodic survival horror title Siren: Blood Curse (all 12 episodes) along with monochromatic spacial puzzler Echochrome.

The Vita will receive mini-game compilation Little Deviants along with God of War: Chains of Olympus (which is also available on PSP, where it originally launched).

How to get started with Fallout 4 mods on Xbox One

Fallout 4 gets mods for Xbox One today. It’s a feature that’s been in the works for some time, but for console users mods may be a daunting prospect. How do they work? How do you download them? What mods are available? Will they mess up my save files?

Eurogamer video chief Ian Higton has put together a video primer for all things Fallout 4 mods on Xbox One, running through how to access, download and use them (warning: you need to set up a Bethesda.net user account). I thought it pretty useful as someone who fancies giving Catmeat a shot.

Watch: The first 30 minutes of The Witcher 3: Blood and Wine

I really enjoyed The Witcher 3: Blood and Wine; so much so, in fact, . I think it’s a brilliant romp from the very start, but thankfully you don’t have to take my word for it – I went back and captured the first half hour of Blood and Wine to give you a taste for the lovely region of Toussaint. Spoiler warning for the first half hour of Blood and Wine, obviously.

If you’re still thirsty for more Blood and Wine (please don’t drink blood, it’s honestly not good for you), I’ve got you covered. I found a delightfully nostalgic easter egg while exploring the region of Toussaint; one that led to an immediate and lasting sense of regret.

The third and final video comes with a spoiler warning as big as a house. Taken from one of the very last quests of Blood and Wine, it’s a brand new sex scene that has to be seen to be believed. Be warned that you might well spoil a huge chunk of the story by watching, but I promise you’ll be entertained.

Resident Evil 5 for PS4 and Xbox One has a release date

The digital version of Resident Evil 5 for PlayStation 4 and Xbox One comes out on 28th June, Capcom has announced.

A retail disc version comes out in North America on 12th July. There’s no word on whether this physical version will launch in Europe.

Resident Evil 5 for current-gen consoles includes all the DLC released for the game. So, you get the story add-ons Lost in Nightmares and Desperate Escape, as well as No Mercy Mode, which was previously available only on PC. Capcom said No Mercy Mode on PS4 and Xbox One throws even larger hordes of enemies at players because of the power of the consoles. ROAR!